From Desire to Necessity – the Use of AR as Innovative Teaching and Learning Method in Higher Education
Keywords:
innovation; knowledge society; socio-economic progress; skills for future societyAbstract
The subject of innovation in education is not a new one, but the ever faster technological changes and the succession of crises with a direct impact on the educational sector amplify the need for debates and analyzes on this topic. The application of innovation in education, regardless of the form in which it manifests itself, is a guarantee of a competitive and dynamic educational system. An educational system open to innovation is a promoter of sustainable economic growth, which then translates into increased employment and social cohesion. The present work aims to briefly present the importance of using innovative technologies as teaching and learning methods, as it results from the literature, with emphasis on the use of Augmented Reality (hereafter AR), as well as the requested competences a professor should have to apply the AR in teaching-learning process.
References
Billinghurst M, Belcher D, Gupta A, Kiyokawa K (2003) Communication behaviors in colocated collaborative AR interfaces. Int J Human–Comput Interact 16: 395–423.
Billinghurst, M., Kato, H., Poupyrev, I. (2001) The MagicBook – moving seamlessly between reality and virtuality, IEEE Computer Graphics and Applications 21(3), pp.6–8.
Branch, J., Hayes, S., Hørsted, A., Nzgaard, C. (eds) (2017). Innovative Teaching and Learning Education, Learning in Higher Education series, Libri Publishing, Faringdon, Oxfordshire.
Bronack, S. C. (2011). The role of immersive media in online education. Journal of Continuing Higher Education, 59(2), 113-117.
Cai, S., Wang, X., & Chiang, F. K. (2014). A case study of Augmented Reality simulation system application in a chemistry course. Computers in Human Behavior, Volume 37, pp. 31-40.
Carrera, C. C., & Asensio, L. A. (2017). Augmented reality as a digital teaching environment to develop spatial thinking. Cartography and Geographic Information Science, 44(3), 259-270. doi: https://doi.org/10.1080/15230406.2016.1145556
Chang H.-Y., Wu H.-K., & Hsu Y.-S. (2013) Integrating a mobile augmented reality activity to contextulise student learning of a socioscientific issue. British Journal of Educational Technology 44(3): E95-E99, doi: 10.1111/j.1467-8535.2012.01379.x.
Comisia Europeană (2013) Supporting teacher competence development for better learning outcomes. C.E – Educaţie şi Formare.
Crăciun D., Bunoiu M. (2016) Augmented Reality In Romanian Science Education Pros And Cons, Conference proceedings of eLearning and Software for Education (eLSE) 03:193-199. https://www.ceeol.com/search/article-detail?id=523841
Duarte, M., Cardoso, A., & Lamounier Jr., E. (2005) Using augmented reality for teaching physics. WRA’2005 – II Workshop on Augmented Reality, 1-4.
Dunleavy M, Dede C, Mitchell R (2009) Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning. J Sci Educ Technol 18: 7–22.
Facione, P. A., Facione, N. C., & Giancarlo, C. A. (2000). The Disposition Toward Critical Thinking: Its Character, Measurement, and Relationship to Critical Thinking Skill. Informal Logic, 20(1), 61-84.
Fidalgo-Blanco, A., Martinez-Nuñez, M., Borrás-Gene, O., Sanchez-Medina, J. J. (2017). Micro flip teaching ‒ An innovative model to promote the active involvement of students. Computers in Human Behavior, vol.72, pp. 713-723.
Fjeld, M., & Voegtli, B. M. (2002). Augmented chemistry: an interactive educational workbench. Proceedings of the international symposium on mixed and augmented reality (ISMAR ‘02). Darmstadt, Germany.
Freitas R, Campos P (2008) SMART: a SysteM of Augmented Reality for Teaching 2nd grade students. In: Proceedings of the 22nd British HCI Group annual conference on people and computers: culture, creativity, interaction, vol 2, Swinton, UK, pp 27–30.
Garcia, E., Moizer, J., Wilkins, S., Haddoud, M. Y. (2019). Student learning in higher education through blogging in the classroom, Computers & Education, vol. 136, pag. 61–74.
Henderson, J., Feiner, S. (2009) Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret. Proc. Int. Symp. on Mixed and Augmented Reality (ISMAR‘09), pp. 135-144.
Hedley NR (2003) Empirical evidence for advanced geographic visualization interface use. In: International cartographic congress, Durban, South Africa.
Henderson S, Feiner S (2011) Exploring the benefits of augmented reality documentation for maintenance and repair. IEEE Trans Visual Comput Graph 17:1355–1368.
Henderson SJ, Feiner S (2009) Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret. In: International symposium on mixed and augmented reality, Orlando, FL, USA, pp 135–144.
Ho, P. C., Chung, Szu Ming, Lin, Yi Hua (2012). Influences on children‟s visual cognition capabilities through playing „intelligent matrix‟developed by the augmented virtual reality technology. International Journal of Humanities and Arts Computing, 6(1-2), 160–171.
Hornecker E, Du¨nser A (2007) Supporting early literacy with augmented books—experiences with an exploratory study. In: Proceedings of the German Society of informatics annual conference (GI-Jahrestagung).
Ibáñez Marí.-Blanca. & Delgado-Kloos C. (2018) Augmented reality for STEM learning: A systematic review, Computers & Education, doi: 10.1016/j.compedu.2018.05.002.
Johnson, L., Levine, A., Smith, R., & Stone, S. (2010) Simple augmented reality. The 2010 Horizon Report, 21-24. Austin, TX: The New Media Consortium.
Kaufmann, H. (2009). Dynamic differential geometry in education. Journal for Geometry and Graphics, 13(2), 131-144.
Kangdon L (2012) Augmented Reality in Education and Traning in TechTrends, DOI: 10.1007/s11528-012-0559-3.
Keller, J. M. (2009). Motivational design for learning and performance: The ARCS model approach. Springer Science & Business Media.
Kim, M., and R. Bednarz. (2013). Development of Critical Spatial Thinking through GIS Learning. Journal of Geography in Higher Education 37 (3): 350–366. doi:10.1080/03098265.2013.769091.
Kondo, T. (2006), Augmented learning environment using mixed reality technology, Proc. E-Learn, 83-88.
Klimova A., Karsakov A. & Bilyatdinova A. (2018) Existing Teaching Practices in Augmented Reality, in Procedia Computer Science, DOI: 10.1016/j.procs.2018.08.232
Kucuk S., Kapakin S. & Goktas Y. (2016) Learning Anatomy via Mobile Augmented Reality: Effects on Achievement and Cognitive Load, Anatomical Sciences Education 9(5) DOI: 10.1002/ase.1603.
Lai, J. W.M., Bower, M. (2019). How is the use of technology in education evaluated? A systematic review. Computers & Education, vol. 133, pag. 27–42.
Lee, G. A., Dünser, A., Kim, S., & Billinghurst, M. (2012). Cityviewar: A mobile outdoor ar application for city visualization. Mixed and Augmented Reality (ISMAR-AMH) IEEE International Symposium, pp. 57-64.
Liarokapis, F., Mourkoussis, N., White, M., Darcy, J., Sifniotis, M., Petridis, P., Basu A., Lister, P. F. (2004). Web3D and augmented reality to support engineering education. World Transactions on Engineering and Technology Education, 2004 UICEE Vol. 3. No. 1, Melbourne, Australia.
Lindgren R, Moshell JM (2011) Supporting children’s learning with body-based metaphors in a mixed reality environment. In: Proceedings of the 10th international conference on interaction design and children. ACM, pp 177–180.
Macchiarella ND, Liu D, Gangadharan SN, Vincenzi DA, Majoros AE (2005) Augmented reality as a training medium for aviation/aerospace application. In: Annual meeting of the human factors and ergonomics society, Orlando, FL, USA, pp 2174–2178
Macchiarella ND, Vincenzi DA (2004) Augmented reality in a learning paradigm for flight aerospace maintenance training. In: Digital avionics systems conference, vol 1, Salt Lake City, UT, USA, pp 5.D.1–5.1-9
McCarthy, C.J., Uppot, R.N. (2019). Advances in Virtual and Augmented Reality—Exploring the Role in Health-care Education. Journal of Radiology Nursing, vol.38, nr.2, pag. 104-105.
Merkt M. (2017). The importance of academic teaching competence for the career development of university teachers: A comment from higher education pedagogy. GMS journal for medical education, 34(4), Doc48. doi:10.3205/zma001125
Merzlykin, O.V., Topolova, I.Yu. and Tron, V.V. (2018) Developing of Key Competencies by Means of Augmented Reality at CLIL Lessons Proceedings of the 1st International Workshop on Augmented Reality in Education Kryvyi Rih, Ukraine, October 2, 2018 (2257), pp. 41-52. ISSN 1613-0073.
Moro, C., Štromberga, Z., Raikos, A., & Stirling, A. (2017). The effectiveness of virtual and augmented reality in health sciences and medical anatomy. American Association of Anatomists, 10(6), 549-559. doi:10.1002/ase.1696.
Morrison A, Oulasvirta A, Peltonen P, Lemmela S, Jacucci G, Reitmayr G, Nasanen J, Juustila A (2009) Like bees around the hive: a comparative study of a mobile augmented reality map. In: Proceedings of the SIGCHI conference on human factors in computing systems. ACM, pp 1889–1898.
Muñoz Carril, P. C., González Sanmamed, M. and Hernández Sellés, N. (2013) Pedagogical roles and competencies of university teachers practicing in the e-learning environment, The International Review of Research in Open and Distributed Learning, 14(3), pp. 462-487. doi: 10.19173/irrodl.v14i3.1477.
Mykhailyshyn, H., Kondur, O.,. Serman, L. (2018). Innovation of Education and Educational Innovations in Conditions of Modern Higher Education Institution, Journal of Vasyl Stefanyk Precarpathian National University, Vol. 5, No. 1, pag. 9-16.
Nuria Salàn, M., Martinez-Martinez, M., Portet, E., Torra, I. (2012). RIMA project: activities and initiatives communion and sharing in educational innovation at UPC-BARCELONATECH. Procedia - Social and Behavioral Sciences, vol. 46, pag. 2284 – 2288
OECD (2011) Preparing Teachers and Developing School Leaders for 21st Century -Lessons from around the world (Background Report for the International Summit on the Teaching Profession)
Pathomaree N, Charoenseang S (2005) Augmented reality for skill transfer in assembly task. IEEE Int Workshop Robot Human Interact Commun 500–504.
Radu, I. (2014). Augmented reality in education: A meta-review and cross-media analysis. Personal and Ubiquitous Computing, 18(6), 1533-1543.
Rocamora-Péreza, P., López-Liria, R., Aguilar-Parra, J. M., Padilla-Góngora, D., Díaz-López, M.d.P & Vargas-Muñoz, M. E. (2017). The Graphic Novel as an Innovative Teaching Methodology in Higher Education: Experience in the Physiotherapy Degree Program at the University of Almeria. Procedia - Social and Behavioral Sciences vol. 237. pp. 1119 – 1124.
Saforrudin, N. (2015). Teachers’ readiness in deployment of augmented reality as instructional media. Jurnal Semarak Bahasa, 7, pp. 99-115.
Scaravetti, D., Doroszewski, D. (2019). Augmented Reality experiment in higher education, for complex system appropriation in mechanical design. Proceedia CIRP, vol. 84, pp. 197-202.
Serio A. Di, Ibáñez M. B., & C. D. Kloos (2013) Impact of an augmented reality system on students’ motivation for a visual art course, in Computers & Education, 68, pp. 586-596. http://dx.doi.org/10.1016/j.compedu.2012.03.002.
Shelton, B. E., & Hedley, N. R. (2002). Using augmented reality for teaching Earth-Sun relationships to undergraduate geography students. The First IEEE International Augmented Reality Toolkit Workshop. Darmstadt, Germany.
Singhal S, Bagga S, Goyal P, Saxena V. (2012) Augmented chemistry: Interactive education system.International Journal of Computer Applications. Vol 49(15). pp.1-5. DOI: 10.5120/7700-1041
Slater M (1999) Measuring presence: a response to the witmer and singer presence questionnaire. Presence 8(5):560–565.
Sural, I. (2018). Augmented Reality Experience: Initial Perceptions of Higher Education Students. International Journal of Instruction, 11(4), 565-576.
Tang A, Owen C, Biocca F, Mou W (2002) Experimental evaluation of augmented reality in object assembly task. In: International symposium on mixed and augmented reality, Darmstadt, Germany, p. 265.
A, Owen C, Biocca F, Mou W (2003) Comparative effectiveness of augmented reality in object assembly. In: Proceedings of the conference on human factors in computing systems - CHI‘03, p. 73.
Tang A, Owen C, Biocca F, Mou W (2003) Comparative effectiveness of augmented reality in object assembly. In: Conference on computer graphics and interactive techniques, Ft. Lauderdale, FL, USA, pp 73–80.
Tzima, S., Styliaras, G., Bassounas, A. (2019). Augmented Reality Applications in Education: Teachers Point of View. Education Sciences. 9. 99. 10.3390/educsci9020099.
United Nations Educational, Scientific and Cultural Organization. (2018) ICT Competency Framework for Teachers, UNESCO, Paris.
Valimont RB, Vincenzi DA, Gangadharan SN, Majoros AE (2002) The effectiveness of augmented reality as a facilitator of information acquisition. In: Digital avionics systems conference, vol 2, Irvine, CA, USA, pp 7C5-1–7C5-9
Vlahakis V., Karigiannis J., Tsotros M., Gounaris M., Almeida L., Stricker D., Gleue T., Christou I. T., Carlucci R., Ioannidis N. (2001) ARCHEOGUIDE: first results of an augmented reality, mobile computing system in cultural heritage sites, in Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, Glyfada, Greece, November 28-30, DOI: 10.1145/584993.585015.
Vincenzi DA, Valimont B, Macchiarella N, Opalenik C, Gangadharan SN, Majoros AE (2003) The effectiveness of cognitive elaboration using augmented reality as a training and learning paradigm. In: Annual meeting of the human factors and ergonomics society, Denver, CO, USA, pp 2054–2058.
Wang M., Callaghan V., Bernhardt J., White K., Peña Rios A. (2017) Augmented reality in education and training: pedagogical approaches and illustrative case studies. J Ambient Intell Human Comput, DOI 10.1007/s12652-017-0547-8.
Witmer BG, Singer MJ (1998) Measuring presence in virtual environments: a presence questionnaire. Presence 7(3):225–240.
Wu, H.-K., Lee, S. W.-Y., Chang, H.-Y., & Liang, J.-C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62(0), 41-49
Xiao J., Xu Z., Yu Y., Cai S., Hansen P. (2016) The design of augmented reality-based learning system applied in U-learning environment. in International conference on technologies for E-learning and digital entertainment, pp 27–36.
Yilmaz, R. M. (2018) Augmented Reality Trends in Education between 2016 and 2017 Years, pag. 81-97, în State of the Art Virtual Reality and Augmented Reality Knowhow, ed. Nawaz Mohamudally, IntechOpen. DOI: 10.5772/intechopen.74943.
http://www.upc.edu/rima
https://easternpeak.com
https://ec.europa.eu/education/policies/innovation-in-education/about-innovation-in-education_en
https://interestingengineering.com
http://oldsite.edu.ro/index.php/articles/18798
Published
How to Cite
Issue
Section
License
The author fully assumes the content originality and the holograph signature makes him responsible in case of trial.